BatFast, led by Runish Gudhka, is transforming how athletes and fans experience sports through cutting-edge simulation technology. BatFast combines advanced hardware—such as ball-throwing machines, actuators, and sensors—with machine learning algorithms, immersive graphics, and gamification modules to create world-class sports simulation products.
From cricket to multiple sports, BatFast’s technology is reshaping how sports training and entertainment are delivered to 21st-century consumers.
Runish Gudhka, a leader in sports tech, is driving BatFast’s mission to create engaging and innovative sports experiences. BatFast is expanding into new sports markets and exploring future growth opportunities, bringing exciting advancements to the global stage.
Chapters:
(02:59) – The Global Landscape of Cricket
(05:58) – BatFast’s Technology and Expansion into Other Sports
(08:48) – Business Model and Marketing Strategy
(12:56) – Growth and Participation Metrics
(15:06) – Market Differences and Strategic Approaches
(17:50) – Future Outlook and Excitement for BatFast
(21:05) – Building Community and Engagement